using System.Collections;
using System.Collections.Generic;
using F8Framework.Launcher;
using UnityEngine;
using F8Framework;
using F8Framework.F8ExcelDataClass;

public class MahjongTile
{
    public MahjongItem Config{get; private set;}

    public MahjongTile(MahjongItem config)
    {
        Config = config;
    }
}
